Tangent

Designed a speaker series to bring in outside perspectives and spark new ways of thinking across a multidisciplinary design organization.

Role: Experience Design & Strategy Lead
Scope: Gensler NYC · 750+ designers · monthly series

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Overview

Tangent is a speaker series designed to inspire new ways of thinking by introducing perspectives from fields outside of design.

At Gensler NYC, a multidisciplinary team of 750+ designers worked across architecture, interiors, strategy, and digital experience. Despite this diversity, teams often operated in silos and had limited exposure to perspectives beyond their immediate disciplines.

In response, I designed Tangent as a recurring experience that brings in voices from tangential fields, creating space for curiosity, cross-disciplinary dialogue, and creative inspiration.

 

Impact

Tangent demonstrated how consistent exposure to outside perspectives can shift
how people think, work, and engage with their creative process.

  • 750+ designers reached across disciplines

  • Monthly recurring series embedded into studio culture

  • 95% of attendees reported it changed how they approach their work

  • 85% reported sustained interest and relevance

  • Increased cross-disciplinary dialogue and engagement

Designing the Experience

The experience was designed to make unfamiliar perspectives accessible, engaging, and directly relevant to designers’ everyday work, while building a repeatable system that could scale across the organization.

Each session invited speakers from outside design to respond to a central question:

“How might your field inspire us as designers?”

This framing created a clear bridge between disciplines, helping attendees connect new ideas back to their own work.

The series was designed as an ongoing program rather than a one-off event, with a consistent rhythm, format, and environment that made it easy to sustain over time. Hosting the experience in the Work Café transformed an existing social space into an open, informal setting that encouraged interaction and spontaneous discovery.

Principles

  • Outside perspectives → spark new ways of thinking

  • Framing for relevance → connects ideas back to design practice

  • Informal environment → lowers barriers to participation

  • Ongoing cadence → builds culture over time

  • Curated speakers → maintain quality and inspiration

Featured Speakers

Inviting speakers in tangential fields from film producers, set designers, chefs, psychologists, to toy designers and beyond.

  • Ryan Cunningham, Comedy Producer & Emmy, Peabody Award-winning Producer of Broad City

  • Cas Holman, Toy Designer

  • AccidentallyWesAnderson, Urbanist

  • Lakshmi Rengarajan, Human Connection Designer

  • Michael Offerman, Brand Sustainability at Redscout

  • Bradford Shellhammer, VP of Buyer Experience at eBay

  • Alex Blau, Behavioral Scientist at Ideas42

  • Peter Himmelman, Singer/Songwriter

  • Derek Gruen, Musician from Scissor Sisters


Designing for Creative Expansion

Innovation often comes from connecting ideas across disciplines.

By introducing outside perspectives and framing them in a way that feels relevant, Tangent created a space for designers to rethink their assumptions and approach their work differently.

This project reinforced that designing for innovation is not just about generating ideas, but about creating the conditions where new ways of thinking can emerge.

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It’s inspiring to learn from other creative processes and the types of challenges they solve

95% of people agree that something they heard in Tangent made them approach something differently

Just listening to someone that is a high performer in any creative, scientific or athletic endeavor is inspiring

85% agree that Tangent…

  • Aligns with Gensler culture

  • Good use of their time

  • Interest was sustained

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